Sword
Spacing, timing and sustained pressure. Follow tested Sword placements and the results published for this discipline.
Explore configured Practice experiences and published competitive records. Current queue availability is reported separately.
AUPvP is a Minecraft Java practice network for Australia, New Zealand and the wider Oceania region. Choose a combat style, learn what is configured and follow your published results after playing.
Classic Duel, Crystal / Vanilla, Fun Kits and Spearmace are enabled in the supplied Practice configuration, each with its own arena template.
Vanilla FFA is configured for ongoing arena combat. Its template is separate from the Vanilla Duo template, even though they share an underlying map.
Vanilla Duo is configured for team fights. Further party-management and private-match capabilities have not been confirmed by this catalogue.
The supplied Practice configuration contains 40 kit identifiers. A configured kit does not guarantee a currently open queue. Custom loadout editing and saved preferences remain unconfirmed.
6 enabled arena templates support duels, team fights and Vanilla FFA. See their supported modes in the arena catalogue.
Open Minecraft Java, select Multiplayer, then Add Server and enter aupvp.com. After connecting, follow the in-game instructions for currently available fights. Check the Minecraft server listing for version compatibility. A supported-version list has not been published.
Connection help →Published match records include the following server kit identifiers. These links show received results; they do not guarantee a currently open queue. Starter is kept separate from Sword test placements.
Open a completed match to review the opponents, result, duration and finish reason. Compare your recent form on your player profile.
Open a completed match to review the opponents, result, duration and finish reason. Compare your recent form on your player profile.
Open a completed match to review the opponents, result, duration and finish reason. Compare your recent form on your player profile.
Crystal test placements are listed under the Crystal discipline. A Starter match does not establish a Sword test placement.
Crystal tested tiers →How to connect →Matchmaking ratings and tested HT/LT placements measure different aspects of competition.
Classic Duel is the only supplied mode configured for ranked play. Current ranked admission has not been verified. Ratings require an active Practice season and an authoritative player rating; a configured ranked mode alone does not establish either.
How progression works →Spacing, timing and sustained pressure. Follow tested Sword placements and the results published for this discipline.
Shield pressure, deliberate strikes and positioning. Explore current Axe test placements.
A discipline combining combat and resource decisions. Review the published UHC record.
Sustained combat with potion management. Inspect recorded Potion placements and statistics.
Crystal combat puts placement, positioning and execution under pressure. Crystal Duels match records and Crystal tests are distinct records.
Netherite Potion placements capture performance in their own discipline, separate from standard Potion tests.